Kickstarter Pre-Launch and Development Update


KickStarter Pre-Launch is now available.

https://www.kickstarter.com/projects/oathgames/llewl

Dev Life Update

Hi guys its been a hot minute so lets get going.  Whats changed in the world of Llewl well everything including the world itself.  Yeah thats right we are now using the assets from MegaTiles as the default tilesets for the games.  You can see from the screenshots, the look of the game has changed drawtically.  Heres a quick sample in the Elven lands.

Character art comes via the brilliantly talented Nowis337 check out Isabella's new full body portrait.

But wait theres more, a revamped introduction with mode 7 goodness.



Where has the demo gone?

Well the original demo was a proof of concept and with the overwhelmingly positive feedback I received the concept has been well and truly proven.  Looking back on it now 9 months later despite the feedback the demo felt old and in a very poor place compared to the current in house build, so I remove it because....

Come August I'll have been working on this project for 1 full year, most the mechanics will be in place and hopefully.... we'll have a shiny new demo for you guys to play that will drop on the kickstarter launch.

Finally.... heres a quick thank you to everyone who has followed the game, shown any interest in the game and especially to my Sanctuary/Hideout bretheren for all the advice, feedback and positive inspiration.  I genuinely cannot wait for the game followers to see the new demo with all their feedback applied.

PS... follow the kickstarter!

PPS... I know I keep saying it, but I will be more active from here on out.  In the next one expect a deep dive into the new tiles and why I implemented them.

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